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eznpc Guide to PoE Mirage League Atlas and Endgame Update (3 อ่าน)
28 ก.พ. 2569 15:33
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Mirage Runs Like a Shadow Map
The Mirage league mechanic is simple to understand, but it's got teeth. You're rescuing elemental Djinn trapped by the Afarud, and when you find one you step through a gateway into a Mirage realm. It looks like a bent version of the map you're already in, and that's the hook: your Scarabs, Atlas passives, and map mods come with you. So the "investment" part of mapping actually pays twice. Before you go in, you pick a Wish modifier, which changes how the encounter feels. Wish for Avarice turns the run into a hunt for gold-dropping elites. Wish for Glyphs is the kind of thing you try once, then keep chasing, because it flips boring scroll drops into currency that actually matters.
Djinn Loot That Isn't Just More Clutter
Mirage drops Djinn-specific currency like Coins of Knowledge, Power, and Skill, and they're not there to pad the loot filter. The headline use is corrupting max-level skill gems and getting a bonus support-style effect based on the gem's color. That's the kind of system that'll have people rerolling gems "just one more time" at 2 a.m. There's also a restoration loop for corrupted Maraketh relics stolen by the Afarud: spend a Coin of Restoration to pull them back into their original, stronger forms. Stick with the mechanic long enough and you'll hit Saresh, of the Weeping Black, a new pinnacle boss sitting on the sort of crafting rewards that make groups suddenly stop messing around and start calling targets.
An Atlas That Doesn't Care Where Your Map Dropped
The bigger shake-up is the Atlas itself. The old idea of maps being tied to specific zones is getting tossed. Instead, you're using generic tiered map items to run whichever location you want while you push outward from the Atlas center. It's a subtle change with huge consequences: less dead-end sustain, less "wrong map" frustration, more agency. Then come Arcane Astrolabes, letting you build Shaped Regions and stack mechanics like Legion or Blight to crank the danger up on purpose. Do it right and you're chasing huge payoffs in Memory Vaults, which sounds like GGG's answer to players who love juicing but hate feeling boxed in by the current layout.
Build Toys and Small Fixes That Add Up
On the character side, Awakened Supports are out, replaced by over 40 Exceptional Support Gems that change how skills behave rather than just scaling numbers. Some of them sound properly unhinged, like Hextoad Support spawning explosive swamp toads, and that's exactly the vibe that keeps theorycrafters busy for weeks. Templars are picking up new holy skills, while the Scion's Reliquarian Ascendancy is the real sandbox: borrowing the effects of a unique weapon, armor piece, and jewelry item is going to create a lot of "this shouldn't work, but it does" moments. Add in quality-of-life bits like opening your stash during trades, auto-turning in Divination cards, and cleaner shrine hitboxes, and it feels like they finally sanded down the annoying edges; if you want a more convenient way to keep your character moving while you experiment,eznpc fits neatly into that routine.
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